AI Insights · Timothy · October 2021
Performance of Top 5 Stickman Games on iOS in UAE During Q3 2021
Discover the performance trends of the top 5 Stickman games on iOS in the UAE during the third quarter of 2021, including weekly downloads, revenue, and active user statistics.
Throughout Q3 2021, the top 5 Stickman games on iOS in the United Arab Emirates showcased varying performance trends in terms of downloads, revenue, and active users. Here is a detailed breakdown of their performance:
Stickman Hook from MADBOX saw a mixed performance in weekly downloads, peaking at 2.4K in early August and then declining to around 233 by the end of September. Weekly revenue fluctuated, with a notable peak at $40 in late August before dropping to $9 in the final week of the quarter. Active users hit a high of 4.6K in mid-August but decreased steadily to 1.3K by the end of September.
Stickman Party: 4 Player Games by Maxim Krivokonev maintained a more stable trend in downloads, ranging from a high of 850 in mid-July to 415 by the end of September. Revenue experienced a significant spike to $147 in late July but generally remained low, with $3 at the quarter's close. Active users peaked at 4.8K in mid-August and ended the quarter at 3.4K.
Light-It Up from Crazy Labs showed a notable increase in downloads, reaching 1.1K in early September before dropping to 90 by the end of the quarter. Revenue followed a similar pattern, peaking at $106 in early September and then decreasing to $59. Active users peaked at 2.1K in early September before falling to 580 by the quarter's end.
Stick Red boy and Blue girl by Ta Van Truong, released in mid-August, saw a rapid increase in downloads, starting from 2 and reaching 1.6K by the end of September. Active users grew significantly from 67 in late August to 2.1K by the quarter's close.
Hero of Archery: Idle Game by 凯 包 displayed consistent download numbers, with a peak of 626 in mid-July and a slight increase to 208 by the end of September. Revenue was relatively low, with a peak of $48 in late August and $39 in the final week of September. Active users showed a gradual decline from 1.3K in mid-July to 697 by the quarter's end.
The data for these top Stickman games comes from Sensor Tower, where more detailed insights can be found.